theendboard

Railway

Railway Field Guide

Piloting Railway blind second, with the full list or a budget one: break their board, then two Level 10 Machines into Gustav Max and Juggernaut Liebe for 8000. One- and two-card OTK lines with the board after every step, which breaker answers what, hand traps and the current matchups.

Updated 28 October 2026

About 32 URs: Master I and Rating Duels, October 2026.

About 12 URs: the same engine with one Blue Traveler, cheaper breakers and two hand traps.

Match helper

Start here: all 11 hands this guide has a line for, fewest cards first
CardsHandEnds onDamage
1 cardLine 1: Scrap RecyclerOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 2: Exceptional ScheduleOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster or the Token, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 3: Urgent ScheduleOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 4: Babeldecker, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 10: Triple Tactics Thrust, after they activate a monster effectOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 5: Babeldecker + DerricraneOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 6: Babeldecker + Blue TravelerOpen in the guide9000 damage: Gustav Max burns 2000, Skypalace destroys their last monster and burns 1000, Liebe attacks directly for 60009000 damage on your turn
2 cardsLine 7: Babeldecker + Scrap RecyclerOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 8: Blue Traveler + DerricraneOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 6000; Babeldecker left on the field8000 damage on your turn
2 cardsLine 9: Blue Traveler + any card, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 6000; Flying Launcher left on the field8000 damage on your turn
2 cardsSwitchyard + any card, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn

Damage: what the line deals on your turn, once their field is as the line says.

No line: No line for: hand traps, breakers, Pot of Sloth, Subspace Battle, Jizukiru or Carnot without one of the starters above. Pot of Sloth, Subspace Battle and Thrust are your outs; see Other hands.

Card names

In the gameThis guide saysWhat it does
Scrap RecyclerEARTH Machine · Level 3RecyclerEvery time it's summoned, sends a Machine from your Deck to the GY. With Clockwork Knight and Blue Traveler, it's a one-card OTK.
Exceptional ScheduleNormal SpellExceptional ScheduleAdds Urgent Schedule and can give them a Level 10 Token, so Urgent Schedule works on an empty board. From the GY it revives a Level 10 Machine.
Urgent ScheduleQuick-Play SpellUrgent ScheduleWhile they control more monsters than you, summons Recycler and Blue Traveler from your Deck, negated.
Heavy Armored Knight BabeldeckerEARTH Machine · Level 10BabeldeckerNormal Summons without Tributes and brings out an EARTH Machine from your hand. Once they've activated something this turn, it becomes Gustav Max by itself.
Heavy Freight Train DerricraneEARTH Machine · Level 10DerricraneSummons itself from your hand when an EARTH Machine arrives on your field. Detached for an Xyz's effect, it destroys one of their cards.
Night Train Blue TravelerEARTH Machine · Level 10Blue TravelerDiscard it to add Revolving Switchyard. Once per Duel, from the GY, it revives itself and another EARTH Machine; then only Machines from your Extra Deck that turn.
Triple Tactics ThrustNormal SpellThrustAfter they activate a monster effect this turn, adds a Normal Spell from your Deck while they control a monster (Sets it otherwise). Full list only.
Revolving SwitchyardField SpellSwitchyardSend a card from your hand to add a Level 10 EARTH Machine: Babeldecker. Its other effect stops your battle damage.
Any other cardAny cardA card you can give up, for Blue Traveler's or Switchyard's discard.

Match helper

Start here: all 11 hands this guide has a line for, fewest cards first
CardsHandEnds onDamage
1 cardLine 1: Scrap RecyclerOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 2: Exceptional ScheduleOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster or the Token, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 3: Urgent ScheduleOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 60008000 damage on your turn
1 cardLine 4: Babeldecker, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 5: Babeldecker + DerricraneOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 6: Babeldecker + Blue TravelerOpen in the guide9000 damage: Gustav Max burns 2000, Skypalace destroys their last monster and burns 1000, Liebe attacks directly for 60009000 damage on your turn
2 cardsLine 7: Babeldecker + Scrap RecyclerOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
2 cardsLine 8: Blue Traveler + DerricraneOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 6000; Babeldecker left on the field8000 damage on your turn
2 cardsLine 9: Blue Traveler + any card, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Derricrane destroys their last monster, Liebe attacks directly for 6000; Flying Launcher left on the field8000 damage on your turn
2 cardsLine 11: Babeldecker + Super Express Bullet TrainOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn
2 cardsSwitchyard + any card, after they activate somethingOpen in the guide8000 damage: Gustav Max burns 2000, Liebe attacks directly for 60008000 damage on your turn

Damage: what the line deals on your turn, once their field is as the line says.

No line: No line for: hand traps, breakers, Ruffian Railcar, Pegasus, Ancient Gear Box or Carnot without one of the starters above, or Bullet Train and Derricrane with no EARTH Machine to summon first.

Card names

In the gameThis guide saysWhat it does
Scrap RecyclerEARTH Machine · Level 3RecyclerEvery time it's summoned, sends a Machine from your Deck to the GY. With Clockwork Knight and Blue Traveler, it's a one-card OTK.
Exceptional ScheduleNormal SpellExceptional ScheduleAdds Urgent Schedule and can give them a Level 10 Token, so Urgent Schedule works on an empty board. From the GY it revives a Level 10 Machine.
Urgent ScheduleQuick-Play SpellUrgent ScheduleWhile they control more monsters than you, summons Recycler and Blue Traveler from your Deck, negated.
Heavy Armored Knight BabeldeckerEARTH Machine · Level 10BabeldeckerNormal Summons without Tributes and brings out an EARTH Machine from your hand. Once they've activated something this turn, it becomes Gustav Max by itself.
Heavy Freight Train DerricraneEARTH Machine · Level 10DerricraneSummons itself from your hand when an EARTH Machine arrives on your field. Detached for an Xyz's effect, it destroys one of their cards.
Night Train Blue TravelerEARTH Machine · Level 10Blue TravelerDiscard it to add Revolving Switchyard. Once per Duel, from the GY, it revives itself and another EARTH Machine; then only Machines from your Extra Deck that turn.
Super Express Bullet TrainEARTH Machine · Level 10Bullet TrainSummons itself from your hand while every monster you control is an EARTH Machine. Budget list only.
Revolving SwitchyardField SpellSwitchyardSend a card from your hand to add a Level 10 EARTH Machine: Babeldecker. Its other effect stops your battle damage.
Any other cardAny cardA card you can give up, for Blue Traveler's or Switchyard's discard.

Railway is a blind-second deck: let them go first, break their board, then make two Level 10 Machines into Gustav Max, burn for 2000, put Juggernaut Liebe on top and attack for 6000. Most games end on your first turn. The deck is board breakers, hand traps for their turn, and an engine that turns one card into 8000 damage. The switch under the title picks the full list (Master I and Rating Duels, October 2026) or the budget list (about 12 URs); every line here is built on the decklists near the end of this page, under the Forbidden/Limited list that took effect on October 6, 2026.

The trains

The Machines both lists run and the Rank 10s they become. Every line ends the same way: two Level 10s, Gustav Max, then Liebe.
Card What it does in a line
Scrap Recycler (Recycler) · Level 3 EARTH Machine, 900 ATK Every time it’s summoned, sends a Machine from your Deck to the GY: usually Blue Traveler, then Babeldecker or Derricrane. Its 900 ATK makes it Clockwork Knight material.
Night Train Blue Traveler (Blue Traveler) · Level 10 EARTH Machine Discard it to add Revolving Switchyard. Once per Duel, from the GY: target another EARTH Machine there and summon both. After that, only Machines from your Extra Deck for the rest of the turn.
Heavy Armored Knight Babeldecker (Babeldecker) · Level 10 EARTH Machine, 500 ATK Normal Summons without Tributes. When summoned, brings out an EARTH Machine from your hand. If they’ve activated a card or effect this turn, it becomes a Rank 10 EARTH Machine Xyz by itself (Gustav Max, Flying Launcher or Gustav Rocket).
Heavy Freight Train Derricrane (Derricrane) · Level 10 EARTH Machine Summons itself from your hand (half ATK) when an EARTH Machine arrives on your field. When it’s detached to activate an Xyz’s effect, destroys one of their cards.
Carnot the Eternal Machine (Carnot) · Level 10 LIGHT Machine Summons itself from your hand or GY once they’ve activated a monster effect in the hand or GY this Duel. Goes back to your Deck if it’s detached.
Superdreadnought Rail Cannon Gustav Max (Gustav Max) · Rank 10 Two Level 10 monsters. Detach a material: 2000 damage, once per turn.
Superdreadnought Rail Cannon Juggernaut Liebe (Liebe) · Rank 11 Xyz Summoned on top of a Rank 10 Machine Xyz you control, taking its materials. Detach one: 6000 ATK, and only Liebe attacks. It can attack monsters as many times as its materials +1.
Clockwork Knight · Link-1 Made from one Machine with 1000 or less ATK (Recycler). Revives a Machine with 1000 or less ATK from your GY (Recycler, Babeldecker) by Tributing another Machine.
Full list only What it does
Jizukiru, the Star Destroying Kaiju (Jizukiru) · Level 10 LIGHT Machine Summons itself to their field by Tributing one of their monsters; while they have a Kaiju, a second one summons itself to your field. Not EARTH: Blue Traveler can’t revive it.
Subspace Battle · Normal Spell Three contests: each player reveals a monster from the Deck, the higher ATK goes to its owner’s hand, the lower is destroyed and its owner takes 500. You reveal Jizukiru, Jizukiru, then Carnot.
Triple Tactics Thrust · Normal Spell After they activate a monster effect this turn, adds Exceptional Schedule (or a breaker) while they control a monster.
Pot of Sloth · Normal Spell Draws one card per card they control, then puts all but one back.
Budget list only What it does
Super Express Bullet Train (Bullet Train) · Level 10 EARTH Machine Summons itself from your hand while every monster you control is an EARTH Machine. It can only attack by sending 2 of your other cards to the GY. In the End Phase of the turn it went to the GY, adds a Machine from your GY to your hand.
Ruffian Railcar · Level 4 EARTH Machine 500 damage, but no Battle Phase that turn: never on an OTK turn. In the End Phase of the turn it went to the GY, adds a Level 10 EARTH Machine from your Deck.
Flying Pegasus Railroad Stampede (Pegasus) · Level 4 EARTH Machine When summoned, revives an EARTH Machine from your GY in Defense Position, negated. Can make its Level match another monster’s, but then only Xyz Monsters attack that turn.
Ancient Gear Box · Level 4 EARTH Machine When it’s added to your hand from the Deck or GY (not drawn), adds an EARTH Machine with 500 ATK or DEF: Babeldecker. Ancient Gear Ballista’s Link Summon adds it.
Heavy Armored Train Ironwolf · Rank 4 Two Level 4 Machines. Detach: one of your Machines can attack directly this turn, and the others can’t attack.
Card Kind What it does
Exceptional Schedule Normal Spell Adds Urgent Schedule, and can give them a Diagram Token (Level 10, 3000 ATK) so Urgent Schedule works on an empty board. From the GY: send a card you control to revive a Level 10 Machine.
Urgent Schedule Quick-Play Spell While they control more monsters than you: summons Recycler and Blue Traveler from your Deck in Defense Position, negated. Only Machines attack that turn.
Revolving Switchyard Field Spell Send a card from your hand to add Babeldecker. Its other effect stops your battle damage: never on an OTK turn.

Rules

Blue Traveler

  • Its revival is once per Duel. Most lines spend it, so the next turn you have no second one.
  • The lock: after it, only Machines from your Extra Deck that turn. Gustav Max, Liebe, Flying Launcher, Skypalace, Clockwork Knight, Ballista and Anger Knuckle are Machines. Underclock Taker, Pentestag, Varudras, S:P Little Knight and the Numbers aren’t: summon them before the revival, or not at all.
  • It revives an EARTH Machine: Recycler, Babeldecker, Derricrane, Bullet Train or another Blue Traveler. Not Jizukiru or Carnot (LIGHT).

Liebe's attacks

  • After its boost, only Liebe can attack that turn.
  • It can attack monsters as many times as its materials +1. Every line here leaves it one material after its boost, so two attacks on monsters. Line 4 and the Switchyard + any card hand leave none (their Gustav Max comes from Babeldecker alone, with one material), so one.
  • Once it has attacked a monster, it can’t attack directly. With no monsters on their side, it attacks directly once.
  • So every line here wants their field empty of monsters before the Battle Phase: break it first, or let Derricrane or Skypalace destroy the last one. Otherwise see The finish.

Conditions

  • Urgent Schedule: they control more monsters than you. With Exceptional Schedule, give them the Token if they have none.
  • Babeldecker’s Xyz effect: in your Main Phase, after they’ve activated any card or effect this turn: a hand trap, a Quick Effect on their board, a chain to your breaker.
  • Triple Tactics Thrust (full list): after they’ve activated a monster effect this turn. It only adds while they control a monster; otherwise it Sets, and you can’t use the Set card this turn.
  • Lightning Storm: you control no face-up cards. Play it before anything else, Switchyard included.

Once per turn

  • Recycler’s send has no limit: every summon sends again.
  • Once per turn: Blue Traveler’s discard, Babeldecker’s two effects, Derricrane’s own summon, Bullet Train’s, Clockwork Knight’s revival, Exceptional Schedule’s two effects, Urgent Schedule’s, Switchyard’s, Gustav Max’s burn, Liebe’s summon on a Rank 10 and its boost.
  • Derricrane’s destroy has no limit: every time it’s detached for an Xyz’s effect.
  • Illusion Gate (full list) is once per Duel.

Breaking the board

Your first turn is their board against your hand. Break it, then start a line. How many monsters you leave them depends on the line you’re holding.
  1. On their turnYour hand traps go first: Maxx “C”, Fuwalos or Purulia when they start summoning (you control no cards, so the Mulcharmies work), Droll after their first search.
  2. Count what you needRecycler and Babeldecker lines want no monsters on their side. Exceptional and Urgent Schedule lines want exactly one (Exceptional Schedule makes a Token if they have none). Derricrane and Skypalace destroy one card on the way.
  3. Lightning Storm firstIt needs you to control no face-up cards: before Switchyard, before any monster. Monsters (Attack Position only) or Spells/Traps.
  4. Pot of SlothDraw one card per card they control, then put back all but one. Play it while their board is still full: before the breakers that thin it.
  5. Break, then comboHarpie’s Feather Duster, Heavy Storm, Illusion Gate, Jizukiru, Forbidden Droplet and Forbidden Crown, then the line. Keep one breaker for the negate that’s left.

↺ Order of operations.

  1. On their turnAsh on their first search. Infinite Impermanence from your hand (you control no cards) on the monster that would negate you, or Set it for later.
  2. Count what you needRecycler and Babeldecker lines want no monsters on their side. Exceptional and Urgent Schedule lines want exactly one (Exceptional Schedule makes a Token if they have none). Derricrane and Skypalace destroy one card on the way.
  3. Raigeki or Lightning Storm firstRaigeki destroys every monster they control. Lightning Storm needs you to control no face-up cards: before Switchyard, before any monster.
  4. Pick off the restMystical Space Typhoon on a Set card, Forbidden Chalice or Forbidden Droplet on a negate, Book of Moon on a monster you can’t destroy. Then the line.

↺ Order of operations.

Which breaker

Card Use it on Watch out
Pot of Sloth Their full board: with 5 cards on their side you draw 5, then put 4 cards from your hand on the bottom of your Deck. You keep the best Once per turn. Ash can negate it (a draw counts as adding a card from the Deck), and after their Droll you can’t draw with it
Lightning Storm Every Attack Position monster, or every Spell/Trap You must control no face-up cards. Defense Position monsters survive
Harpie’s Feather Duster Every Spell/Trap they control Limited to 1
Heavy Storm Every Spell/Trap on the field, yours too Play it before you Set or activate your own (Switchyard). Limited to 1
Illusion Gate Every monster they control, then summon one from their GY to yours Costs half your LP. Once per Duel. Ghost Belle stops the summon from their GY
Forbidden Droplet Their face-up Effect Monsters: halve their ATK and negate them this turn, one per card you send They can’t respond with the card types you sent (send a Spell: no Spell responses). Chain it to a card you already played, so the cards it sends cost you nothing extra
Forbidden Crown One monster that would stop you: negated, can’t be destroyed, unaffected by other effects It can’t be destroyed by battle either, so Liebe hits it twice: see The finish. It also keeps them at one monster for Urgent Schedule
Jizukiru Summon it to their field by Tributing their best monster: Tributing gets past “can’t be destroyed” and “can’t be targeted” Jizukiru (3300 ATK) is then their monster. Leave it for Urgent Schedule and let Derricrane destroy it, or summon your second Jizukiru next to yours
Subspace Battle Reveal Jizukiru, Jizukiru, then Carnot: each one beats most of their monsters, adds it to your hand and burns them 500 Ash and Droll stop the adds (under Droll they go to your GY). A tie shuffles both back
Triple Tactics Thrust After their monster effect: add Exceptional Schedule, Subspace Battle or a breaker Sets instead of adding if they control no monster
Card Use it on Watch out
Raigeki Every monster they control Monsters that can’t be destroyed stay: Book of Moon or Chalice them instead
Lightning Storm Every Attack Position monster, or every Spell/Trap You must control no face-up cards. Defense Position monsters survive
Mystical Space Typhoon (3) One Spell/Trap They can chain a Set card in response: target the one that would stop your line
Forbidden Chalice (3) One face-up monster: its effects are negated this turn (it gains 400 ATK) It targets. Never on your own Liebe: its boost is an effect
Book of Moon (3) One face-up monster: turned face-down, so its effects are gone A face-down monster still blocks Liebe’s direct attack: destroy it with Derricrane or Skypalace, or Raigeki it
Forbidden Droplet Their face-up Effect Monsters: halve their ATK and negate them this turn, one per card you send They can’t respond with the card types you sent. Chain it to a card you already played
Monster Reborn Summon a monster from either GY: their discarded boss, or a Level 10 of yours for Gustav Max Ghost Belle stops it
Solemn Judgment Set it for their next turn: negates a summon or a Spell/Trap Costs half your LP. A Trap waits for their turn

The lines

The lines, from one card or two. Each assumes you’ve broken their board first, and says how many of their monsters it can handle. Lines 1 to 9 work with both lists; Line 10 needs the full list’s Triple Tactics Thrust, and Line 11 the budget list’s Super Express Bullet Train. The Match helper at the top picks the line for your hand.

Which line

  • Recycler: Line 1 (their field clear of monsters). With Babeldecker as well: Line 7.
  • Exceptional Schedule: Line 2. Urgent Schedule, while they control a monster: Line 3.
  • Babeldecker, after they activated something: Line 4. Babeldecker + Derricrane, Blue Traveler or Recycler: Lines 5, 6, 7, no condition.
  • Blue Traveler + Derricrane: Line 8. Blue Traveler + any card, after they activated something: Line 9.
  • Triple Tactics Thrust, after their monster effect, while they control a monster: Line 10.
  • Switchyard + any card, Subspace Battle, Pot of Sloth: Other hands.

Single copies

This list runs one Babeldecker, one Derricrane and one Switchyard. Lines that send or add one of them from the Deck don’t work while it’s stuck in your hand: Line 1 and Lines 8 and 9 need Babeldecker in the Deck. With Derricrane in your hand, the Urgent Schedule lines (2, 3 and 10) change: Recycler sends Babeldecker instead, Derricrane summons itself when Blue Traveler revives, and Gustav Max takes Blue Traveler and Derricrane. The Match helper shows the change.

Which line

  • Recycler: Line 1 (their field clear of monsters). With Babeldecker as well: Line 7.
  • Exceptional Schedule: Line 2. Urgent Schedule, while they control a monster: Line 3.
  • Babeldecker, after they activated something: Line 4. Babeldecker + Derricrane, Blue Traveler, Recycler or Bullet Train: Lines 5, 6, 7 and 11, no condition.
  • Blue Traveler + Derricrane: Line 8. Blue Traveler + any card, after they activated something: Line 9.
  • Switchyard + any card, Bullet Train with another line: Other hands.

One Blue Traveler

The budget list runs one Blue Traveler, and Lines 1, 2, 3 and 7 take it from the Deck. With it in your hand, discard it first: it adds Revolving Switchyard and goes to the GY, where its revival works. In Lines 1 and 7, Recycler’s first send is then any other Machine (Derricrane). In Lines 2 and 3, Urgent Schedule summons Babeldecker instead of Blue Traveler and Clockwork Knight Tributes Babeldecker. Three Babeldecker and three Derricrane mean those two are rarely stuck. The Match helper shows the change.

Nibiru

Nibiru works after your fifth summon of the turn and Tributes your whole field, Liebe included. Only Lines 4, 5 and 11 stay under five summons. Line 6 makes Liebe with its fourth: if their field is already clear, attack before you revive Blue Traveler. Against a deck that runs it (Clown Crew 62%, Invoked and Dracotail about a quarter), prefer those lines. Gustav Rocket answers it: put it on Gustav Max by discarding a card before your fifth summon, and it negates Nibiru, destroys it and deals 1000.

Line 1: Scrap Recycler

Scrap Recycler alone, once your breakers have cleared their monsters. Your Normal Summon, Clockwork Knight and Blue Traveler’s once-per-Duel revival make Gustav Max and Liebe: 8000 damage.
1

Normal Summon Scrap Recycler: send Night Train Blue Traveler from your Deck to the GY.

Recycler’s send happens every time it’s summoned, not once per turn. Blue Traveler is the card you want in the GY: from there it brings itself back with another EARTH Machine.
Recycler 900
Hand: none of the line’s cards
GY: Blue Traveler
Their field: no cards
Damage: none yet
2

Link Summon Clockwork Knight with Recycler.

Clockwork Knight takes one non-Link Machine with 1000 or less original ATK, and Recycler has 900. It goes to an Extra Monster Zone, and Recycler goes to the GY.
Clockwork Knight 500 · Link
Hand: none of the line’s cards
GY: Blue Traveler, Recycler
Their field: no cards
Damage: none yet
3

Activate Blue Traveler in your GY, targeting Recycler: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Clockwork Knight 500 · LinkBlue Traveler 2500Recycler 900
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: no cards
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
4

Recycler’s effect: send Heavy Armored Knight Babeldecker from your Deck to the GY.

Recycler was summoned again, so it sends again. Babeldecker has 500 ATK, low enough for Clockwork Knight to bring back.
Clockwork Knight 500 · LinkBlue Traveler 2500Recycler 900
Hand: none of the line’s cards
GY: Babeldecker
Their field: no cards
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
5

Activate Clockwork Knight, targeting Babeldecker in your GY: Tribute Recycler and Special Summon Babeldecker in Defense Position.

The Tribute happens when the effect resolves, not as a cost. Babeldecker’s own summon effect only summons an EARTH Machine from your hand: skip it here.
Clockwork Knight 500 · LinkBlue Traveler 2500Babeldecker 500 · Defense
Hand: none of the line’s cards
GY: Recycler
Their field: no cards
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Xyz Summon Gustav Max with Blue Traveler and Babeldecker. Detach Babeldecker: 2000 damage.

Gustav Max takes any two Level 10 monsters. Its burn is once per turn, and the detach is its cost.
Clockwork Knight 500 · LinkGustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Recycler, Babeldecker
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Clockwork Knight 500 · LinkLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Recycler, Babeldecker, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
8

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Clockwork Knight 500 · LinkLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Recycler, Babeldecker, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Line 2: Exceptional Schedule

Exceptional Schedule alone. It finds Urgent Schedule, and if your breakers emptied their field it gives them a Diagram Token, so Urgent Schedule still works. Derricrane destroys that Token (or their last monster): 8000 damage.
1

Activate Exceptional Schedule: add Urgent Schedule from your Deck. If they control no monsters, Special Summon the Diagram Token to their field in Attack Position.

Urgent Schedule only works while they control more monsters than you. The Token (Level 10, 3000 ATK) gives them one when your breakers have emptied their field; Derricrane destroys it at step 6. If they still control a monster, skip the Token.
no monsters
Hand: Urgent Schedule
GY: Exceptional Schedule
Their field: Diagram Token 3000
Damage: none yet
2

Activate Urgent Schedule: Special Summon Scrap Recycler and Night Train Blue Traveler from your Deck in Defense Position.

It summons a Level 4 or lower and a Level 5 or higher EARTH Machine, both with their effects negated, so Recycler sends nothing yet. Only Machines can attack this turn, which is every attacker here.
Recycler 900 · Defense · negatedBlue Traveler 2500 · Defense · negated
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule
Their field: Diagram Token 3000
Damage: none yet
3

Link Summon Clockwork Knight with Recycler.

Clockwork Knight takes one non-Link Machine with 1000 or less original ATK, and Recycler has 900. It goes to an Extra Monster Zone, and Recycler goes to the GY. A negated monster is still fine as material.
Blue Traveler 2500 · Defense · negatedClockwork Knight 500 · Link
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule, Recycler
Their field: Diagram Token 3000
Damage: none yet
4

Activate Clockwork Knight, targeting Recycler in your GY: Tribute Blue Traveler and Special Summon Recycler in Defense Position. Recycler’s effect: send Heavy Freight Train Derricrane from your Deck to the GY.

The Recycler that comes back is a new monster, so its effect works. Tributing Blue Traveler puts it in the GY, where its revival works from.
Clockwork Knight 500 · LinkRecycler 900 · Defense
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule, Blue Traveler, Derricrane
Their field: Diagram Token 3000
Damage: none yet
5

Activate Blue Traveler in your GY, targeting Derricrane: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Clockwork Knight 500 · LinkRecycler 900 · DefenseBlue Traveler 2500Derricrane 2800
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule
Their field: Diagram Token 3000
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Xyz Summon Gustav Max with Blue Traveler and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Clockwork Knight 500 · LinkRecycler 900 · DefenseGustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule, Derricrane
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
8

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Exceptional Schedule, Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Their monster is still there

Clockwork Knight and Recycler are spare from the step where Clockwork Knight brings Recycler back. Link Summon one of these with them:

Line 3: Urgent Schedule

Urgent Schedule alone, while they control a monster and you control none: leave them exactly one when you break their board. Derricrane destroys it: 8000 damage.
1

Activate Urgent Schedule: Special Summon Scrap Recycler and Night Train Blue Traveler from your Deck in Defense Position.

It summons a Level 4 or lower and a Level 5 or higher EARTH Machine, both with their effects negated, so Recycler sends nothing yet. Only Machines can attack this turn, which is every attacker here.
Recycler 900 · Defense · negatedBlue Traveler 2500 · Defense · negated
Hand: none of the line’s cards
GY: Urgent Schedule
Their field: their monster
Damage: none yet
2

Link Summon Clockwork Knight with Recycler.

Clockwork Knight takes one non-Link Machine with 1000 or less original ATK, and Recycler has 900. It goes to an Extra Monster Zone, and Recycler goes to the GY. A negated monster is still fine as material.
Blue Traveler 2500 · Defense · negatedClockwork Knight 500 · Link
Hand: none of the line’s cards
GY: Urgent Schedule, Recycler
Their field: their monster
Damage: none yet
3

Activate Clockwork Knight, targeting Recycler in your GY: Tribute Blue Traveler and Special Summon Recycler in Defense Position. Recycler’s effect: send Heavy Freight Train Derricrane from your Deck to the GY.

The Recycler that comes back is a new monster, so its effect works. Tributing Blue Traveler puts it in the GY, where its revival works from.
Clockwork Knight 500 · LinkRecycler 900 · Defense
Hand: none of the line’s cards
GY: Urgent Schedule, Blue Traveler, Derricrane
Their field: their monster
Damage: none yet
4

Activate Blue Traveler in your GY, targeting Derricrane: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Clockwork Knight 500 · LinkRecycler 900 · DefenseBlue Traveler 2500Derricrane 2800
Hand: none of the line’s cards
GY: Urgent Schedule
Their field: their monster
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
5

Xyz Summon Gustav Max with Blue Traveler and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Clockwork Knight 500 · LinkRecycler 900 · DefenseGustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Urgent Schedule, Derricrane
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Their monster is still there

Clockwork Knight and Recycler are spare from the step where Clockwork Knight brings Recycler back. Link Summon one of these with them:

Line 4: Babeldecker

Heavy Armored Knight Babeldecker alone, after they’ve activated a card or effect during your turn: it becomes Gustav Max by itself. 8000 damage.
1

Normal Summon Heavy Armored Knight Babeldecker without Tributing.

Babeldecker is Level 10 but needs no Tribute. Its summon effect brings out an EARTH Machine from your hand. Nothing to summon here.
Babeldecker 500
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: no cards
Damage: none yet
2

Activate Babeldecker’s other effect: Xyz Summon Gustav Max from your Extra Deck, using Babeldecker as its material.

It only works in your Main Phase after they’ve activated a card or effect this turn: a hand trap, a Quick Effect on their board, even a negate on Babeldecker’s first effect. It counts as an Xyz Summon.
Gustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: no cards
Damage: none yet
3

Gustav Max’s effect: detach Babeldecker, 2000 damage.

Once per turn; the detach is the cost.
Gustav Max 3000 · Xyz, 0 materials
Hand: none of the line’s cards
GY: Babeldecker
Their field: no cards
Damage: 2000
4

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach Gustav Max: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control. Its boost (4000 to 6000) means only Liebe can attack this turn. With no material left, it attacks once.
Liebe 6000 · Xyz, 0 materials
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 2000
5

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Liebe 6000 · Xyz, 0 materials
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 8000

Line 5: Babeldecker + Derricrane

Babeldecker and Heavy Freight Train Derricrane, with no condition on their side. Derricrane destroys a card on the way: 8000 damage.
1

Normal Summon Babeldecker without Tributing. Its effect: Special Summon Heavy Freight Train Derricrane from your hand.

Babeldecker is Level 10 but needs no Tribute. Its summon effect brings out an EARTH Machine from your hand. Derricrane comes out at full ATK. (Derricrane can also summon itself when an EARTH Machine arrives on your field, at half ATK; either works.)
Babeldecker 500Derricrane 2800
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: their monster
Damage: none yet
2

Xyz Summon Gustav Max with Babeldecker and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Gustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Derricrane
Their field: no cards
Damage: 2000
3

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Derricrane, Gustav Max
Their field: no cards
Damage: 2000
4

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Derricrane, Gustav Max
Their field: no cards
Damage: 8000

Line 6: Babeldecker + Blue Traveler

Babeldecker and Night Train Blue Traveler, with no condition on their side. Blue Traveler is detached from Liebe, then revives itself for a second Rank 10: 9000 damage, and Skypalace Gangaridai destroys a card.
1

Normal Summon Babeldecker without Tributing. Its effect: Special Summon Night Train Blue Traveler from your hand.

Babeldecker is Level 10 but needs no Tribute. Its summon effect brings out an EARTH Machine from your hand.
Babeldecker 500Blue Traveler 2500
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: their monster
Damage: none yet
2

Xyz Summon Gustav Max with Babeldecker and Blue Traveler. Detach Babeldecker: 2000 damage.

Gustav Max takes any two Level 10 monsters. Its burn is once per turn, and the detach is its cost. Babeldecker goes to the GY, ready for Blue Traveler.
Gustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker
Their field: their monster
Damage: 2000
3

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach Blue Traveler: Liebe gains 2000 ATK.

Detach Blue Traveler, not Gustav Max: its revival works from the GY. Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker, Blue Traveler
Their field: their monster
Damage: 2000
4

Activate Blue Traveler in your GY, targeting Babeldecker: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Liebe 6000 · Xyz, 1 materialBlue Traveler 2500Babeldecker 500
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: their monster
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
5

Xyz Summon Skypalace Gangaridai with Blue Traveler and Babeldecker. Its effect: detach a material, destroy one card they control and deal 1000 damage.

Skypalace is a WIND Machine, so Blue Traveler’s lock allows it. “Can’t attack” after its effect is about Skypalace only, and Liebe is your only attacker anyway.
Liebe 6000 · Xyz, 1 materialSkypalace 3400 · Xyz, 1 material
Hand: none of the line’s cards
GY: Blue Traveler
Their field: no cards
Damage: 3000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Attack directly with Liebe: 6000 damage.

2000 + 1000 + 6000 = 9000. If they still control a monster, Liebe can only attack monsters: see The finish.
Liebe 6000 · Xyz, 1 materialSkypalace 3400 · Xyz, 1 material
Hand: none of the line’s cards
GY: Blue Traveler
Their field: no cards
Damage: 9000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Line 7: Babeldecker + Scrap Recycler

Babeldecker and Scrap Recycler, with no condition on their side: Babeldecker brings Recycler out, and Recycler puts Blue Traveler in the GY. 8000 damage.
1

Normal Summon Babeldecker without Tributing. Its effect: Special Summon Scrap Recycler from your hand. Recycler’s effect: send Night Train Blue Traveler from your Deck to the GY.

Babeldecker is Level 10 but needs no Tribute. Its summon effect brings out an EARTH Machine from your hand. Recycler’s send happens every time it’s summoned.
Babeldecker 500Recycler 900
Hand: none of the line’s cards
GY: Blue Traveler
Their field: no cards
Damage: none yet
2

Link Summon Clockwork Knight with Recycler.

Clockwork Knight takes one non-Link Machine with 1000 or less original ATK, and Recycler has 900. It goes to an Extra Monster Zone, and Recycler goes to the GY.
Babeldecker 500Clockwork Knight 500 · Link
Hand: none of the line’s cards
GY: Blue Traveler, Recycler
Their field: no cards
Damage: none yet
3

Activate Blue Traveler in your GY, targeting Recycler: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working. Recycler can send another Machine; this line doesn’t need one.
Babeldecker 500Clockwork Knight 500 · LinkBlue Traveler 2500Recycler 900
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: no cards
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
4

Xyz Summon Gustav Max with Babeldecker and Blue Traveler. Detach Babeldecker: 2000 damage.

Gustav Max takes any two Level 10 monsters. Its burn is once per turn, and the detach is its cost.
Clockwork Knight 500 · LinkRecycler 900Gustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
5

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Clockwork Knight 500 · LinkRecycler 900Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Clockwork Knight 500 · LinkRecycler 900Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Their monster is still there

Clockwork Knight and Recycler are spare once Gustav Max is out, and this line has no Derricrane to destroy anything.

Line 8: Blue Traveler + Derricrane

Night Train Blue Traveler and Heavy Freight Train Derricrane, with no condition on their side. Switchyard turns Derricrane into Babeldecker, and Blue Traveler revives Derricrane: 8000 damage, a card destroyed, and Babeldecker left over.
1

Discard Night Train Blue Traveler: add Revolving Switchyard from your Deck.

The discard search is once per turn and separate from its once-per-Duel revival, which now works from the GY.
no monsters
Hand: Derricrane, Switchyard
GY: Blue Traveler
Their field: their monster
Damage: none yet
2

Activate Revolving Switchyard. Its effect: send Derricrane from your hand to the GY and add Heavy Armored Knight Babeldecker from your Deck.

One Switchyard effect per turn. A face-up Field Spell turns off Lightning Storm (it needs you to control no face-up cards), so use Lightning Storm before this step. Never use Switchyard’s other effect on an OTK turn: it stops your battle damage.
no monstersRevolving Switchyard (Field Spell)
Hand: Babeldecker
GY: Blue Traveler, Derricrane
Their field: their monster
Damage: none yet
3

Normal Summon Babeldecker without Tributing.

Its summon effect has nothing to bring out here; skip it.
Babeldecker 500Revolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Blue Traveler, Derricrane
Their field: their monster
Damage: none yet
4

Activate Blue Traveler in your GY, targeting Derricrane: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Babeldecker 500Blue Traveler 2500Derricrane 2800Revolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: their monster
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
5

Xyz Summon Gustav Max with Blue Traveler and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Babeldecker 500Gustav Max 3000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Derricrane
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
6

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice. Babeldecker stays: if they’ve activated anything this turn, it can still become Flying Launcher to destroy a Spell or Trap.
Babeldecker 500Liebe 6000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Derricrane, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Babeldecker 500Liebe 6000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Derricrane, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Line 9: Blue Traveler + any card

Night Train Blue Traveler and any card to discard, after they’ve activated a card or effect during your turn. Babeldecker becomes Flying Launcher, which finds Recycler and a second Normal Summon: 8000 damage and a card destroyed.
1

Discard Night Train Blue Traveler: add Revolving Switchyard from your Deck.

The discard search is once per turn and separate from its once-per-Duel revival, which now works from the GY.
no monsters
Hand: Switchyard + 1
GY: Blue Traveler
Their field: their monster
Damage: none yet
2

Activate Revolving Switchyard. Its effect: send your other card to the GY and add Heavy Armored Knight Babeldecker from your Deck.

One Switchyard effect per turn. A face-up Field Spell turns off Lightning Storm (it needs you to control no face-up cards), so use Lightning Storm before this step. Never use Switchyard’s other effect on an OTK turn: it stops your battle damage.
no monstersRevolving Switchyard (Field Spell)
Hand: Babeldecker
GY: Blue Traveler, your discard
Their field: their monster
Damage: none yet
3

Normal Summon Babeldecker without Tributing.

Its summon effect has nothing to bring out here; skip it.
Babeldecker 500Revolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Blue Traveler, your discard
Their field: their monster
Damage: none yet
4

Activate Babeldecker’s other effect: Xyz Summon Superdreadnought Rail Cannon Flying Launcher from your Extra Deck, using Babeldecker as its material. Flying Launcher’s effect: add Scrap Recycler from your Deck.

Babeldecker’s Xyz effect needs them to have activated a card or effect this turn. Flying Launcher searches any EARTH Machine and gives you a second Normal Summon for a Machine. Later it can detach Babeldecker to destroy one of their Spells or Traps.
Flying Launcher 3800 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: Recycler
GY: Blue Traveler, your discard
Their field: their monster
Damage: none yet
5

Normal Summon Scrap Recycler with Flying Launcher’s extra Normal Summon. Recycler’s effect: send Heavy Freight Train Derricrane from your Deck to the GY.

Derricrane is an EARTH Machine, so Blue Traveler can revive it.
Flying Launcher 3800 · Xyz, 1 materialRecycler 900Revolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: Blue Traveler, your discard, Derricrane
Their field: their monster
Damage: none yet
6

Activate Blue Traveler in your GY, targeting Derricrane: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Flying Launcher 3800 · Xyz, 1 materialRecycler 900Blue Traveler 2500Derricrane 2800Revolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: your discard
Their field: their monster
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Xyz Summon Gustav Max with Blue Traveler and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Flying Launcher 3800 · Xyz, 1 materialRecycler 900Gustav Max 3000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: your discard, Derricrane
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
8

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Flying Launcher 3800 · Xyz, 1 materialRecycler 900Liebe 6000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: your discard, Derricrane, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
9

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Flying Launcher 3800 · Xyz, 1 materialRecycler 900Liebe 6000 · Xyz, 1 materialRevolving Switchyard (Field Spell)
Hand: none of the line’s cards
GY: your discard, Derricrane, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Their monster is still there

Flying Launcher and Recycler are spare once Recycler has sent Derricrane (use Flying Launcher’s Spell/Trap destroy first if you need it). Link Summon one of these with them:

Line 10: Triple Tactics Thrust

Triple Tactics Thrust alone, after they’ve activated a monster effect during your turn, while they still control a monster. It adds Exceptional Schedule, and the rest is the Urgent Schedule line: 8000 damage.
1

Activate Triple Tactics Thrust: add Exceptional Schedule from your Deck.

Thrust needs them to have activated a monster effect this turn. It adds the card only while they control a monster; with none, it Sets it, and a card Set by Thrust can’t be activated this turn.
no monsters
Hand: Exceptional Schedule
GY: Thrust
Their field: their monster
Damage: none yet
2

Activate Exceptional Schedule: add Urgent Schedule from your Deck. Don’t summon the Token.

They already control a monster, so Urgent Schedule works without the Token, and a Token would be one more monster between Liebe and their Life Points.
no monsters
Hand: Urgent Schedule
GY: Thrust, Exceptional Schedule
Their field: their monster
Damage: none yet
3

Activate Urgent Schedule: Special Summon Scrap Recycler and Night Train Blue Traveler from your Deck in Defense Position.

It summons a Level 4 or lower and a Level 5 or higher EARTH Machine, both with their effects negated, so Recycler sends nothing yet. Only Machines can attack this turn, which is every attacker here.
Recycler 900 · Defense · negatedBlue Traveler 2500 · Defense · negated
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule
Their field: their monster
Damage: none yet
4

Link Summon Clockwork Knight with Recycler.

Clockwork Knight takes one non-Link Machine with 1000 or less original ATK, and Recycler has 900. It goes to an Extra Monster Zone, and Recycler goes to the GY. A negated monster is still fine as material.
Blue Traveler 2500 · Defense · negatedClockwork Knight 500 · Link
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule, Recycler
Their field: their monster
Damage: none yet
5

Activate Clockwork Knight, targeting Recycler in your GY: Tribute Blue Traveler and Special Summon Recycler in Defense Position. Recycler’s effect: send Heavy Freight Train Derricrane from your Deck to the GY.

The Recycler that comes back is a new monster, so its effect works. Tributing Blue Traveler puts it in the GY, where its revival works from.
Clockwork Knight 500 · LinkRecycler 900 · Defense
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule, Blue Traveler, Derricrane
Their field: their monster
Damage: none yet
6

Activate Blue Traveler in your GY, targeting Derricrane: Special Summon both.

Blue Traveler’s GY effect works once per Duel. For the rest of the turn you can only summon Machines from the Extra Deck: Gustav Max, Liebe and the other Rank 10s are Machines, but Underclock Taker, Pentestag, Varudras and S:P Little Knight aren’t. Both monsters come back with their effects working.
Clockwork Knight 500 · LinkRecycler 900 · DefenseBlue Traveler 2500Derricrane 2800
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule
Their field: their monster
Damage: none yet
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
7

Xyz Summon Gustav Max with Blue Traveler and Derricrane. Detach Derricrane: 2000 damage. Then Derricrane’s effect: destroy one card they control.

Derricrane destroys a card whenever it’s detached to activate an Xyz Monster’s effect. It starts its own chain once Gustav Max’s burn has resolved, and it can’t miss its chance. Destroy their last monster, so Liebe can attack directly.
Clockwork Knight 500 · LinkRecycler 900 · DefenseGustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule, Derricrane
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
8

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 2000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn
9

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000. If they still control a monster, Liebe can only attack monsters: see The finish.
Clockwork Knight 500 · LinkRecycler 900 · DefenseLiebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Thrust, Exceptional Schedule, Urgent Schedule, Derricrane, Gustav Max
Their field: no cards
Damage: 8000
Lock: Extra Deck: Machines only (Blue Traveler), for the rest of the turn

Their monster is still there

Clockwork Knight and Recycler are spare from the step where Clockwork Knight brings Recycler back. Link Summon one of these with them:

  • Ancient Gear Ballista, for an Attack Position monster: Set a spare Spell or Trap from your hand, then target it and their monster. Your card is destroyed and their monster drops to 0 ATK and DEF, so Liebe’s attack on it deals 6000: still 8000 in all. Derricrane still destroys another card.
  • Qliphort Genius (full list), when their monster can’t be destroyed by card effects or stops your damage: after Blue Traveler’s revival, negate their monster and your Blue Traveler (its revival is done). Derricrane destroys the monster as usual. Never negate Liebe: its boost is an effect.
  • Underclock Taker, before Blue Traveler’s revival only (it’s Cyberse): put Gustav Max, then Liebe, in the zone below it and target Liebe and their monster. It loses 6000 ATK: the same as Ballista, without the Set card.

Line 11: Babeldecker + Bullet Train

Babeldecker and Super Express Bullet Train, with no condition on their side. Two Level 10s from your hand in one Normal Summon: 8000 damage in four summons.
1

Normal Summon Babeldecker without Tributing. Its effect: Special Summon Super Express Bullet Train from your hand.

Babeldecker is Level 10 but needs no Tribute, and its summon effect brings out an EARTH Machine from your hand. (Bullet Train can also summon itself while all your monsters are EARTH Machines; either works.) No condition on their side.
Babeldecker 500Bullet Train 3000
Hand: none of the line’s cards
GY: none of the line’s cards
Their field: no cards
Damage: none yet
2

Xyz Summon Gustav Max with Babeldecker and Bullet Train. Detach Babeldecker: 2000 damage.

Gustav Max takes any two Level 10 monsters. Its burn is once per turn, and the detach is its cost.
Gustav Max 3000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker
Their field: no cards
Damage: 2000
3

Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach a material: Liebe gains 2000 ATK.

Liebe can be Xyz Summoned on top of a Rank 10 Machine Xyz you control, and the materials move over with it. Its boost (4000 to 6000) means only Liebe can attack this turn. With one material left, it can attack monsters twice.
Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 2000
4

Attack directly with Liebe: 6000 damage.

2000 + 6000 = 8000, in four summons: Nibiru can’t stop it. If they still control a monster, Liebe can only attack monsters: see The finish.
Liebe 6000 · Xyz, 1 material
Hand: none of the line’s cards
GY: Babeldecker, Gustav Max
Their field: no cards
Damage: 8000

Other hands

Hand Route End
Revolving Switchyard + any card, after they activate something Activate Revolving Switchyard. Its effect: send your other card to the GY and add Heavy Armored Knight Babeldecker from your Deck. Normal Summon Heavy Armored Knight Babeldecker without Tributing. Activate Babeldecker’s other effect: Xyz Summon Gustav Max from your Extra Deck, using Babeldecker as its material. Gustav Max’s effect: detach Babeldecker, 2000 damage. Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach Gustav Max: Liebe gains 2000 ATK. Attack directly with Liebe: 6000 damage. 8000 damage
Subspace Battle Activate Subspace Battle and reveal Jizukiru, Jizukiru, then Carnot. Each one that beats their reveal goes to your hand, and they take 500. Then summon one Jizukiru to their field by Tributing their monster, and the second to yours. Not an OTK by itself: two Level 10 bodies, a monster removed and up to 1500 damage. With Urgent Schedule or Exceptional Schedule, their Jizukiru is the monster Derricrane destroys
Pot of Sloth Draw one card per card they control, keep the starter you were missing, put the rest back. Then the line for your new hand
No line Hand traps, breakers, Jizukiru or Carnot without one of the starters above. Pot of Sloth, Subspace Battle and Thrust are the outs
Hand Route End
Revolving Switchyard + any card, after they activate something Activate Revolving Switchyard. Its effect: send your other card to the GY and add Heavy Armored Knight Babeldecker from your Deck. Normal Summon Heavy Armored Knight Babeldecker without Tributing. Activate Babeldecker’s other effect: Xyz Summon Gustav Max from your Extra Deck, using Babeldecker as its material. Gustav Max’s effect: detach Babeldecker, 2000 damage. Xyz Summon Juggernaut Liebe on top of Gustav Max. Detach Gustav Max: Liebe gains 2000 ATK. Attack directly with Liebe: 6000 damage. 8000 damage
Bullet Train with another line Once an EARTH Machine is on your field and every monster you control is one, Special Summon Bullet Train from your hand. A spare Level 10: with a third one (Exceptional Schedule’s GY effect, Anger Knuckle), Skypalace Gangaridai destroys a card and burns 1000
No line Hand traps, breakers, Ruffian Railcar, Pegasus, Ancient Gear Box or Carnot without one of the starters above; Bullet Train or Derricrane with no EARTH Machine to summon first. Draw into a starter: the list has 3 Recycler, 3 Babeldecker, 3 Exceptional Schedule and 2 Urgent Schedule

The finish

Gustav Max’s 2000 and Liebe’s 6000 direct are exactly 8000. When something on their side is still standing, these make up the difference.

Their monster is still there

  • Forbidden Crown it (the best finish): it can’t be destroyed by battle, so Liebe attacks it twice. Against an Attack Position monster with 3000 ATK or less, two hits of 3000+ and Gustav Max’s 2000 are 8000.
  • Two Attack Position monsters left: Liebe attacks each once. Each hit deals 6000 minus that monster’s ATK, so with Gustav Max’s 2000 it’s 8000 when their two ATKs add up to 6000 or less. Not after Line 4 or Switchyard + any card: Liebe has no material left there, so it attacks one monster.
  • Derricrane (detached for any Xyz’s effect) and Skypalace Gangaridai (detach: destroy a card, 1000 damage) clear one card each before the Battle Phase.
  • Ancient Gear Ballista (two EARTH Machines) destroys a Spell/Trap you control (a used Switchyard, or a spare card you Set for it) and makes their face-up monster 0 ATK and DEF: Liebe’s attack on an Attack Position monster deals the full 6000. It’s a Machine, so it works after Blue Traveler’s lock.
  • Qliphort Genius (two Machines) negates one face-up card on each side for the turn: their monster’s protection (“can’t be destroyed”, “no battle damage”) or its negate, and one of yours you’re done with (Blue Traveler after its revival, a used Switchyard). Never Liebe. Then Derricrane or Skypalace destroys it.
  • Underclock Taker and Pentestag are Cyberse: only before Blue Traveler’s revival. Put Gustav Max, then Liebe, in the zone below the Link. Underclock Taker targets Liebe and their monster: it loses 6000 ATK. Pentestag gives Liebe piercing: 6000 minus a Defense Position monster’s DEF, so it wins only against 0 DEF, or two defenders whose DEF adds up to 6000 or less.
  • Spare monsters for these Links: Lines 2, 3, 7, 9 and 10 end with two. Each has a box at its end.

Extra damage

  • Subspace Battle: 500 for each reveal they lose, up to 1500.
  • Skypalace Gangaridai: 1000.
  • Gustav Rocket on Gustav Max (discard a card): when they activate a monster effect, negates it, destroys it and deals 1000. The 1000 only comes with the destroy, so only from a monster on the field: a GY effect, or a hand trap already sent to the GY as its cost, is negated with no damage. It’s once per turn: when you need the 1000, save it for a monster on the field. In each of your End Phases it loses a material (or is destroyed), so it goes into their turn with one fewer; it can negate while it has at least one.
  • Forbidden Droplet halves their monsters’ ATK, so Liebe’s hits on them deal more.

If it fails

  • Divine Arsenal AA-ZEUS goes on top of an Xyz that battled this turn. Its Quick Effect (detach 2) sends every other card on the field to the GY.
  • Super Dora (two Level 10s: in Line 6, make it instead of Skypalace, and 8000 needs their field already empty) protects Liebe: at Quick speed, Liebe is unaffected by other card effects for the turn. Chain it to their bounce, destroy or negate on Liebe; it doesn’t stop a negate of Liebe’s activation.
  • But Railway’s plan B is weak: Blue Traveler’s revival is gone and your hand is spent. This list doesn’t plan to survive a missed OTK.

Their monster is still there

  • Only one monster left: Liebe’s first attack destroys it, and the second has nothing to attack: it can’t attack directly after attacking a monster. Remove it before the Battle Phase, or zero its ATK:
  • Two Attack Position monsters left: Liebe attacks each once. Each hit deals 6000 minus that monster’s ATK, so with Gustav Max’s 2000 it’s 8000 when their two ATKs add up to 6000 or less. Not after Line 4 or Switchyard + any card: Liebe has no material left there, so it attacks one monster.
  • Derricrane (detached for any Xyz’s effect) and Skypalace Gangaridai (detach: destroy a card, 1000 damage) clear one card each before the Battle Phase.
  • Ancient Gear Ballista (two EARTH Machines) destroys a Spell/Trap you control (a used Switchyard, or a spare card you Set for it) and makes their face-up monster 0 ATK and DEF: Liebe’s attack on an Attack Position monster deals the full 6000. It’s a Machine, so it works after Blue Traveler’s lock.
  • Underclock Taker and Pentestag are Cyberse: only before Blue Traveler’s revival. Put Gustav Max, then Liebe, in the zone below the Link. Underclock Taker targets Liebe and their monster: it loses 6000 ATK. Pentestag gives Liebe piercing: 6000 minus a Defense Position monster’s DEF (Book of Moon’s face-down one too), so it wins only against 0 DEF, or two defenders whose DEF adds up to 6000 or less.
  • Heavy Armored Train Ironwolf (Rank 4) lets Liebe attack directly even while they have monsters: once Liebe is out, detach and target it. It needs two Level 4 Machines: Ruffian Railcar, Pegasus or Ancient Gear Box (Recycler is Level 3). Urgent Schedule can summon one of them with its Level 10, and your Normal Summon the other. No line here makes it yet.
  • Spare monsters for these Links: Lines 2, 3, 7 and 9 end with two. Each has a box at its end.

Extra damage

  • Skypalace Gangaridai: 1000.
  • Gustav Rocket on Gustav Max (discard a card): when they activate a monster effect, negates it, destroys it and deals 1000. The 1000 only comes with the destroy, so only from a monster on the field: a GY effect, or a hand trap already sent to the GY as its cost, is negated with no damage. It’s once per turn: when you need the 1000, save it for a monster on the field. In each of your End Phases it loses a material (or is destroyed), so it goes into their turn with one fewer; it can negate while it has at least one.
  • Forbidden Droplet halves their monsters’ ATK, so Liebe’s hits on them deal more.
  • Ruffian Railcar’s 500 costs you the Battle Phase: only when you can’t attack anyway.

If it fails

  • Set Book of Moon, Forbidden Chalice, Mystical Space Typhoon and Solemn Judgment for their turn: Quick-Play Spells and Traps Set now work on their turn.
  • Bullet Train and Ruffian Railcar in the GY each add a card in the End Phase of the turn they went there.
  • But Railway’s plan B is weak: Blue Traveler’s revival is gone and your hand is spent.

Going first

The list is built to go second every game, with no plan B. Choose second when you win the coin toss. When they choose for you, Set Forbidden Crown, Forbidden Droplet and Urgent Schedule for their turn (Quick-Play Spells can’t be used the turn they’re Set) and keep your hand traps. No going-first board has been worked out for this list yet.
Choose second when you win the coin toss. When they choose for you, Set Solemn Judgment, Book of Moon, Forbidden Chalice and Urgent Schedule for their turn (Quick-Play Spells and Traps can’t be used the turn they’re Set) and keep Ash and Imperm. No going-first board has been worked out for this list yet.

Railway can win on the first turn too, but not with these lists. There’s no Battle Phase on the first turn of the Duel, so Liebe can’t attack and all 8000 has to be burn: three Gustav Max at 2000 each plus smaller burns. The going-first lists run three Gustav Max and an Ancient Gear package for it, and one hand trap can stop a combo that long.

Hand traps

Yours

Card When
Maxx “C” Their first Special Summon of the combo. They draw-pass or give you a hand full of breakers. Limited to 1
Mulcharmy Fuwalos Against summons from their Deck or Extra Deck. It needs you to control no cards: always true on their first turn
Mulcharmy Purulia Against Normal Summons and summons from their hand. You can use one other Mulcharmy the same turn, so Fuwalos and Purulia together works
If they Ash one Ash negates Maxx “C” and the Mulcharmies (a draw counts as adding a card from the Deck), but only once a turn. With two in hand, lead with the one you can lose: after a Mulcharmy is negated you can still use one other Mulcharmy, and Maxx “C” isn’t a Mulcharmy
Droll & Lock Bird Right after their first search. On your turn, Droll would stop your own searches too, so it’s only for theirs
Card When
Ash Blossom & Joyous Spring Their first search or summon from the Deck
Infinite Impermanence From your hand while you control no cards: their first monster effect on their turn, or the negate monster at the start of yours

Theirs

Their card Hits Then
Ash Blossom Exceptional Schedule’s add, Urgent Schedule’s summon, Recycler’s send, Blue Traveler’s discard, Switchyard, Flying Launcher, Thrust, Subspace Battle Lead with the card you can lose (in the full list, Pot of Sloth), then a second starter
Ghost Belle Blue Traveler’s revival, Clockwork Knight’s revival, Exceptional Schedule’s GY effect, Illusion Gate’s or Monster Reborn’s summon Babeldecker lines don’t summon from the GY
Effect Veiler, Infinite Impermanence Recycler, Babeldecker, Gustav Max’s burn, Liebe’s boost A negated burn leaves you at 6000: find 2000 more with Skypalace, or in the full list with Subspace Battle or a Crown’d monster for Liebe’s second hit
Ghost Ogre Destroys the monster whose effect activated (Recycler, Babeldecker, Gustav Max). The effect still resolves On Gustav Max’s burn it takes away the Rank 10 Liebe needs. Bait it with Recycler’s or Babeldecker’s effect first
Droll & Lock Bird Every add after the one it answers: Switchyard’s, Flying Launcher’s, Exceptional Schedule’s, Thrust’s; Subspace Battle’s adds go to your GY Lines 1, 4 to 7 and 11 add nothing from the Deck. In Lines 2 and 3 the only add is Urgent Schedule, the first one
Nibiru After your fifth summon: Tributes every face-up monster Lines 4, 5 and 11 stay under five summons. Gustav Rocket on Gustav Max negates it
Maxx “C”, the Mulcharmies They draw for your summons An OTK doesn’t care. Fuwalos also counts summons from your Deck (Urgent Schedule)
Fydraulis Harmonia Destroys a monster when yours activates an effect Elfnote and Kewl Tune run it: expect to lose Recycler or Babeldecker after their effect resolves
Super Polymerization Fuses your monsters with theirs, and nothing can respond Branded 95%, Invoked 64%, Artmage 66%. Destroy their Set Spells before you summon

Matchups

The decks you’ll meet most, from Master Duel Meta’s tier list and Master 1 popularity of October 26, 2026. Hand-trap shares are from each deck’s Master Duel Meta breakdown the same day.
Deck What stops you Plan How it goes
Elfnote (and the Elfnote engine, Elfnote Kewl Tune) Their turn 0 on your turn: with Regina they summon Lucina, Tinia and Fortuna in your Main Phase, and Tinia banishes a random card from your hand. Baronne de Fleur negates once, Crystal Wing negates a monster effect. Fydraulis Harmonia (78%, 97% in Elfnote Kewl Tune) destroys your monster when it activates. Their hand traps: Ash, Maxx “C”, Fuwalos in every list, Ghost Ogre 78%, Droll 66%, Veiler 63%. Your hand traps on their turn decide it: Maxx “C”, a Mulcharmy or Droll in the full list, Ash and Imperm in the budget one. On your turn, bait Baronne with a breaker you can lose, and negate their board before your engine. Even: decided by your hand traps on their turn. The hardest common matchup
Dracotail Faimena fuses from their hand on your turn; Arthalion and Gulamel come back when two or more monsters go to a GY at once (your lines send one at a time: Xyz materials aren’t sent to the GY); Set Flame negates a Spell, Horn returns an Attack Position monster (Liebe goes back to your Extra Deck). F&V (87%). Their hand traps: Ash, Fuwalos, Maxx “C” in every list, Droll 82%, Veiler 70%, Nibiru 27%. Remove their Set cards first (Harpie’s, Lightning Storm, Mystical Space Typhoon), negate Arthalion (Droplet, Crown, Chalice), and attack while Horn is gone. Hard
Branded Mirrorjade: if your card makes it leave the field, your monsters are destroyed in the End Phase (after you’ve won, it doesn’t matter). Super Polymerization (95%) fuses your monsters away; F&V in every list. Their hand traps: Maxx “C” 95%, Fuwalos 90%, Ash 87%, Magnamhut 77%, Droll 69%, Droplet 46%. Clog their field with the Diagram Token (and a Jizukiru, in the full list). Destroy a Set Super Polymerization before you summon. Good: the best matchup
Invoked Hyperinvoked Aeon summoned on your turn; Super Polymerization (64%). Their hand traps: Ash and Maxx “C” in every list, Fuwalos 98%, Droll 85%, Purulia 81%, Ghost Ogre 74%, Veiler 68%, Nibiru 28%. Keep a negate for the Aeon (Crown, Droplet or Chalice). Droll is everywhere: prefer lines that add nothing. Fine, with a negate for the Aeon
Clown Crew Set Malabarisme and Soiree; Biancaviso Tribute Summoned on your turn negates two face-up cards; Vanity’s Ruler stops your Special Summons; the Droll hand loop. Their hand traps: Maxx “C” 100%, Ash 97%, Fydraulis 97%, Veiler, Ghost Ogre and Droll 83%, Nibiru 62%. Remove the Set cards (Harpie’s, Lightning Storm, Mystical Space Typhoon), then Line 4, 5 or 11 if you can: they stay under five summons, so Nibiru can’t wipe your field. Even: depends on a floodgate or the hand loop
DoomZ DoomZ Destruction stops you adding from your Main Deck (draws still work); Drastrius can’t be targeted and negates a monster effect; Varudras and Regulus negate; everything does something when it’s destroyed. Their hand traps: Fuwalos, Maxx “C” in every list, Ash 95%, Purulia and Ghost Ogre 68%, F&V 60%. Lines 1, 4 to 7 and 11 add nothing from the Deck, and Pot of Sloth’s draws (full list) get past Destruction. Tribute with Jizukiru (full list) or negate instead of destroying. Good, but hand dependent
Power Patron, Artmage Varudras negates your first activation; Artmage’s Finmel negates your face-up monsters; Impasto negates a monster effect. Power Patron runs Dominus Impulse (89%) and Imperm (84%). Bait Varudras with a breaker you can lose. Count their Monster Types: Finmel needs three. Hard
HERO Dark Law: your cards go to the banishment instead of the GY, so Blue Traveler and Recycler’s sends do nothing; Contrast HERO Chaos negates a face-up card. Forbidden Droplet in every list. Deal with Dark Law first: Lightning Storm, Raigeki, Illusion Gate or Jizukiru. Then a Babeldecker line (no GY needed). Good if you can answer Dark Law

Decklist

Section Cards
Monsters (16) 3 Scrap Recycler, 2 Night Train Blue Traveler, 1 Heavy Armored Knight Babeldecker, 1 Heavy Freight Train Derricrane, 2 Jizukiru, the Star Destroying Kaiju, 1 Carnot the Eternal Machine, 1 Maxx “C”, 3 Mulcharmy Fuwalos, 2 Mulcharmy Purulia, 2 Droll & Lock Bird
Spells (24) 3 Exceptional Schedule, 2 Urgent Schedule, 1 Revolving Switchyard, 2 Subspace Battle, 3 Pot of Sloth, 2 Triple Tactics Thrust, 1 Harpie’s Feather Duster, 1 Heavy Storm, 1 Lightning Storm, 1 Illusion Gate, 3 Forbidden Droplet, 2 Forbidden Crown
Extra (15) 1 Superdreadnought Rail Cannon Gustav Max, 1 Superdreadnought Rail Cannon Gustav Rocket, 1 Superdreadnought Rail Cannon Juggernaut Liebe, 1 Superdreadnought Rail Cannon Flying Launcher, 1 Skypalace Gangaridai, 1 Number 81: Superdreadnought Rail Cannon Super Dora, 1 Varudras, the Final Bringer of the End Times, 1 Divine Arsenal AA-ZEUS - Sky Thunder, 1 Clockwork Knight, 1 Qliphort Genius, 1 Ancient Gear Ballista, 1 Double Headed Anger Knuckle, 1 Underclock Taker, 1 Pentestag, 1 S:P Little Knight
Kap’s list, which reached Rating Duels (1553) on October 14, 2026; an earlier version reached Master I on October 9. About 32 URs. Limited cards: Maxx “C”, Harpie’s Feather Duster and Heavy Storm (1 each), Droll & Lock Bird (2). All within their limits.

Why these ratios

  • No Traps. A blind-second deck has nothing to do with them on its first turn.
  • Nine board breakers, two Jizukiru with Subspace Battle, and three Pot of Sloth. Pot of Sloth and Forbidden Crown carry the deck: one finds the starter, the other keeps their best monster negated and alive for Liebe’s double attack.
  • Eight hand traps for their first turn, when you control no cards and the Mulcharmies always work.
  • One Gustav Max, one Liebe. Every line makes one of each. The going-first FTK lists run three Gustav Max; this one doesn’t need them.
  • No Pegasus, no Convex Knight, no Machina Ruinforce. Convex Knight and Ruinforce didn’t do enough; Ruinforce is the first one to bring back. Urgent Schedule’s only Level 4-or-lower target is Recycler.

Flex options

From the other Railway lists on Master Duel Meta (September and October 2026):

  • Machina Ruinforce: discard fodder that summons itself from the GY by banishing Machines with 12+ Levels; a 4600 ATK attacker and a Battle Phase negate.
  • Super Polymerization (one Duelist Cup list runs 2): breaks Branded and Dracotail boards.
  • A third Subspace Battle, a third Thrust, a second Lightning Storm.
  • Train Connection: Blue Traveler can search it; doubles Liebe’s ATK and gives piercing. A win-more card.
  • Shaddoll Fusion and El Shaddoll Meshachrer: sends Blue Traveler and a monster negate to the GY.
Section Cards
Monsters (19) 3 Scrap Recycler, 1 Night Train Blue Traveler, 3 Heavy Armored Knight Babeldecker, 3 Heavy Freight Train Derricrane, 3 Super Express Bullet Train, 1 Carnot the Eternal Machine, 2 Ruffian Railcar, 1 Flying Pegasus Railroad Stampede, 1 Ancient Gear Box, 1 Ash Blossom & Joyous Spring
Spells (19) 3 Exceptional Schedule, 2 Urgent Schedule, 1 Revolving Switchyard, 1 Raigeki, 1 Lightning Storm, 1 Monster Reborn, 3 Mystical Space Typhoon, 3 Book of Moon, 3 Forbidden Chalice, 1 Forbidden Droplet
Traps (2) 1 Infinite Impermanence, 1 Solemn Judgment
Extra (15) 1 Superdreadnought Rail Cannon Gustav Max, 1 Superdreadnought Rail Cannon Gustav Rocket, 1 Superdreadnought Rail Cannon Juggernaut Liebe, 1 Superdreadnought Rail Cannon Flying Launcher, 1 Skypalace Gangaridai, 1 Heavy Armored Train Ironwolf, 1 Number 35: Ravenous Tarantula, 1 Number 84: Pain Gainer, 1 Number 77: The Seven Sins, 1 Clockwork Knight, 1 Ancient Gear Ballista, 1 Double Headed Anger Knuckle, 1 Underclock Taker, 1 Pentestag, 1 Geonator Transverser
Grumbles’ budget list (September 2026). About 12 URs: Blue Traveler, Ash Blossom, Infinite Impermanence, Raigeki, Monster Reborn, Lightning Storm, Forbidden Droplet and Solemn Judgment in the Main Deck; Gustav Max, Gustav Rocket, Liebe and Clockwork Knight in the Extra Deck. All within their limits.

Why these ratios

  • Three Babeldecker, three Derricrane, three Bullet Train: the cheap Level 10s, so the no-condition pairs (Lines 5 and 11) come up often.
  • One Blue Traveler, the engine’s only UR. Lines 1, 2, 3 and 7 change when it’s in your hand (see the box above the lines).
  • Cheap breakers: Raigeki and Lightning Storm, then nine Quick-Plays (Mystical Space Typhoon, Book of Moon, Forbidden Chalice) that each answer one card.
  • Two hand traps, Ash and Imperm, and Solemn Judgment for their next turn.

Upgrading

Toward the full list, in this order:

  1. Mulcharmy Fuwalos (3) and Purulia (2), Maxx “C” (for Ash, Imperm, Solemn Judgment, Monster Reborn and the two Ruffian Railcar): on their first turn you control no cards, so they always work. Each summon draws you a card, so you see more of your breakers.
  2. Two more Forbidden Droplet (for two Forbidden Chalice): each one negates several of their monsters.
  3. Forbidden Crown (2, for two Book of Moon): their best monster negated and kept on the field for Liebe’s two hits.
  4. Harpie’s Feather Duster, then Heavy Storm (for two Mystical Space Typhoon): every Spell/Trap they control.
  5. Pot of Sloth (up to 3): turns their full board into your best hand.
  6. A second Blue Traveler: Lines 1, 2, 3 and 7 stop depending on where your only copy is.
  7. Triple Tactics Thrust, Subspace Battle with two Jizukiru, Illusion Gate.

Easy to forget